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35
web-app/node_modules/three/src/textures/Data3DTexture.js
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35
web-app/node_modules/three/src/textures/Data3DTexture.js
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import { Texture } from './Texture.js';
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import { ClampToEdgeWrapping, NearestFilter } from '../constants.js';
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class Data3DTexture extends Texture {
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constructor( data = null, width = 1, height = 1, depth = 1 ) {
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// We're going to add .setXXX() methods for setting properties later.
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// Users can still set in DataTexture3D directly.
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//
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// const texture = new THREE.DataTexture3D( data, width, height, depth );
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// texture.anisotropy = 16;
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//
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// See #14839
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super( null );
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this.isData3DTexture = true;
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this.image = { data, width, height, depth };
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this.magFilter = NearestFilter;
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this.minFilter = NearestFilter;
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this.wrapR = ClampToEdgeWrapping;
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this.generateMipmaps = false;
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this.flipY = false;
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this.unpackAlignment = 1;
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}
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}
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export { Data3DTexture };
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